[TIDY] Remove redundancies
This commit is contained in:
@@ -1,10 +1,8 @@
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package uk.mgrove.ac.soton.comp1206.component;
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import javafx.application.Platform;
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import javafx.event.ActionEvent;
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import javafx.event.Event;
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import javafx.geometry.Pos;
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import javafx.scene.control.Button;
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import javafx.scene.control.ScrollPane;
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import javafx.scene.control.TextField;
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import javafx.scene.layout.HBox;
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@@ -43,15 +41,10 @@ public class Chat extends VBox {
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*/
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private final Text sendMessage = new Text("Send");
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/**
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* User's current nickname
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*/
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private String nickname = "";
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/**
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* The communicator to use
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*/
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private Communicator communicator;
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private final Communicator communicator;
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/**
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* Whether chat should scroll to bottom next time layout updates
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@@ -10,8 +10,6 @@ import javafx.util.Pair;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import java.util.Map;
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/**
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* Component to display online leaderboard in multiplayer games
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*/
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@@ -5,7 +5,6 @@ import javafx.application.Platform;
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import javafx.beans.property.SimpleListProperty;
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import javafx.collections.FXCollections;
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import javafx.collections.ListChangeListener;
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import javafx.collections.ObservableList;
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import javafx.scene.layout.HBox;
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import javafx.scene.layout.VBox;
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import javafx.scene.text.Text;
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@@ -1,7 +1,5 @@
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package uk.mgrove.ac.soton.comp1206.event;
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import uk.mgrove.ac.soton.comp1206.component.GameBlock;
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/**
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* Listener for when multiplayer games fail - e.g. due to network errors
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*/
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@@ -10,6 +8,6 @@ public interface GameFailureListener {
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/**
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* Handle a game failure
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*/
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public void gameFail();
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void gameFail();
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}
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@@ -4,7 +4,6 @@ import javafx.beans.property.IntegerProperty;
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import javafx.beans.property.SimpleIntegerProperty;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import uk.mgrove.ac.soton.comp1206.ui.GameWindow;
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/**
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* The Grid is a model which holds the state of a game board. It is made up of a set of Integer values arranged in a 2D
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@@ -15,7 +14,7 @@ import uk.mgrove.ac.soton.comp1206.ui.GameWindow;
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*
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* The Grid contains functions related to modifying the model, for example, placing a piece inside the grid.
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*
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* The Grid should be linked to a GameBoard for it's display.
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* The Grid should be linked to a GameBoard for its display.
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*/
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public class Grid {
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@@ -9,11 +9,8 @@ import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import uk.mgrove.ac.soton.comp1206.event.GameFailureListener;
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import uk.mgrove.ac.soton.comp1206.network.Communicator;
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import uk.mgrove.ac.soton.comp1206.util.Multimedia;
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import java.util.ArrayList;
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import java.util.PriorityQueue;
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import java.util.Queue;
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import java.util.Scanner;
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import java.util.concurrent.BlockingQueue;
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import java.util.concurrent.LinkedBlockingQueue;
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@@ -33,7 +30,7 @@ public class MultiplayerGame extends Game {
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/**
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* Queue of pieces to be played in the game
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*/
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private BlockingQueue<GamePiece> pieceQueue = new LinkedBlockingQueue<>();
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private final BlockingQueue<GamePiece> pieceQueue = new LinkedBlockingQueue<>();
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/**
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* Scores for the leaderboard
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@@ -77,8 +74,9 @@ public class MultiplayerGame extends Game {
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}
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nextPiece = pieceQueue.poll();
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}
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logger.info("Picking next piece: {}", nextPiece.toString());
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} catch (InterruptedException e) {
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logger.error("Unable to retrieve piece from queue - waiting interrupted: {}", e);
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logger.error("Unable to retrieve piece from queue - waiting interrupted: " + e);
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Platform.runLater(() -> {
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endGame();
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if (gameFailureListener != null) gameFailureListener.gameFail();
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@@ -87,7 +85,6 @@ public class MultiplayerGame extends Game {
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});
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}
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logger.info("Picking next piece: {}", nextPiece.toString());
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return nextPiece;
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}
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@@ -104,7 +101,7 @@ public class MultiplayerGame extends Game {
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}
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logger.info("Generated piece from server: {}", newPiece.toString());
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} catch (NumberFormatException ex) {
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logger.error("Unable to generate piece from server - piece value not a number: {}", ex);
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logger.error("Unable to generate piece from server - piece value not a number: " + ex);
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}
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} else if (message.startsWith("SCORES ")) {
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logger.info("Setting scores from server");
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@@ -146,7 +143,7 @@ public class MultiplayerGame extends Game {
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var line = scanner.nextLine();
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if (line.matches("^.+:[0-9]+:([0-9]+|DEAD)$")) {
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var info = line.split(":");
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var lives = info[2].equals("DEAD") ? -1 : Integer.valueOf(info[2]);
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var lives = info[2].equals("DEAD") ? -1 : Integer.parseInt(info[2]);
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scores.add(new Pair<>(info[0], new Pair<>(Integer.valueOf(info[1]), lives)));
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}
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}
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@@ -208,14 +205,14 @@ public class MultiplayerGame extends Game {
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var canPlayPiece = grid.canPlayPiece(currentPiece,x,y);
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super.dropPiece(x,y);
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if (canPlayPiece) {
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var communicatorMessage = "BOARD";
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StringBuilder communicatorMessage = new StringBuilder("BOARD");
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for (var i=0; i<grid.getRows(); i++) {
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for (var j=0; j<grid.getCols(); j++) {
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communicatorMessage += " " + grid.get(i,j);
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communicatorMessage.append(" ").append(grid.get(i, j));
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}
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}
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logger.info("Sending current board to server");
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communicator.send(communicatorMessage);
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communicator.send(communicatorMessage.toString());
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}
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}
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@@ -5,7 +5,6 @@ import javafx.beans.property.IntegerProperty;
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import javafx.beans.property.SimpleIntegerProperty;
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import javafx.beans.value.ChangeListener;
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import javafx.geometry.Pos;
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import javafx.scene.input.KeyCode;
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import javafx.scene.input.KeyEvent;
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import javafx.scene.layout.*;
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import javafx.scene.paint.Color;
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@@ -1,6 +1,5 @@
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package uk.mgrove.ac.soton.comp1206.scene;
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import javafx.geometry.Insets;
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import javafx.geometry.Pos;
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import javafx.scene.image.ImageView;
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import javafx.scene.input.KeyCode;
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@@ -71,7 +71,7 @@ public class LoadingScene extends BaseScene {
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TimerTask loadMenuTimerTask = new TimerTask() {
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@Override
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public void run() {
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Platform.runLater(() -> gameWindow.startMenu());
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Platform.runLater(gameWindow::startMenu);
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}
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};
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var loadMenuTimer = new Timer("Timer");
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@@ -1,11 +1,9 @@
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package uk.mgrove.ac.soton.comp1206.scene;
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import javafx.application.Platform;
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import javafx.event.ActionEvent;
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import javafx.event.Event;
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import javafx.geometry.Insets;
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import javafx.geometry.Pos;
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import javafx.scene.Node;
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import javafx.scene.control.*;
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import javafx.scene.input.KeyCode;
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import javafx.scene.layout.BorderPane;
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@@ -21,7 +19,6 @@ import uk.mgrove.ac.soton.comp1206.ui.GameWindow;
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import java.util.Timer;
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import java.util.TimerTask;
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import java.util.function.Predicate;
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public class LobbyScene extends BaseScene {
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@@ -235,9 +232,7 @@ public class LobbyScene extends BaseScene {
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logger.info("Current channel host status: {}", isChannelHost);
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var startGame = new Text("Start game");
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startGame.getStyleClass().add("channelItem");
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startGame.setOnMouseClicked((event) -> {
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gameWindow.getCommunicator().send("START");
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});
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startGame.setOnMouseClicked((event) -> gameWindow.getCommunicator().send("START"));
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channelFunctionButtons.getChildren().add(0, startGame);
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});
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} else if (message.matches("^NICK .+:.+$")) {
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@@ -287,9 +282,7 @@ public class LobbyScene extends BaseScene {
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logger.info("Joined channel: {}", channelName);
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var leaveChannel = new Text("Leave channel");
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leaveChannel.getStyleClass().add("channelItem");
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leaveChannel.setOnMouseClicked((event) -> {
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gameWindow.getCommunicator().send("PART");
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});
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leaveChannel.setOnMouseClicked((event) -> gameWindow.getCommunicator().send("PART"));
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channelFunctionButtons.getChildren().add(leaveChannel);
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var channelTitle = new Text(channelName);
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@@ -2,15 +2,11 @@ package uk.mgrove.ac.soton.comp1206.scene;
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import javafx.animation.Animation;
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import javafx.animation.RotateTransition;
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import javafx.event.ActionEvent;
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import javafx.geometry.Insets;
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import javafx.geometry.Pos;
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import javafx.scene.control.Button;
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import javafx.scene.image.ImageView;
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import javafx.scene.input.MouseEvent;
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import javafx.scene.layout.*;
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import javafx.scene.text.Text;
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import javafx.scene.text.TextAlignment;
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import javafx.util.Duration;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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@@ -1,22 +1,14 @@
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package uk.mgrove.ac.soton.comp1206.scene;
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import javafx.application.Platform;
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import javafx.beans.value.ChangeListener;
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import javafx.geometry.Pos;
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import javafx.scene.control.Separator;
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import javafx.scene.layout.BorderPane;
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import javafx.scene.layout.StackPane;
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import javafx.scene.layout.VBox;
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import javafx.scene.shape.Rectangle;
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import javafx.scene.text.Text;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import uk.mgrove.ac.soton.comp1206.component.*;
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import uk.mgrove.ac.soton.comp1206.game.Game;
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import uk.mgrove.ac.soton.comp1206.game.MultiplayerGame;
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import uk.mgrove.ac.soton.comp1206.ui.GamePane;
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import uk.mgrove.ac.soton.comp1206.ui.GameWindow;
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import uk.mgrove.ac.soton.comp1206.util.Multimedia;
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/**
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* Class for multiplayer game scene
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@@ -56,7 +48,7 @@ public class MultiplayerScene extends ChallengeScene {
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//Start new game
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game = new MultiplayerGame(5, 5, gameWindow.getCommunicator());
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game.setOnGameFail(() -> Platform.runLater(() -> gameWindow.startMenu()));
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game.setOnGameFail(() -> Platform.runLater(gameWindow::startMenu));
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gameWindow.getCommunicator().send("SCORES");
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}
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@@ -4,10 +4,7 @@ import javafx.animation.FadeTransition;
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import javafx.application.Platform;
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import javafx.beans.property.SimpleListProperty;
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import javafx.collections.FXCollections;
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import javafx.event.ActionEvent;
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import javafx.event.EventHandler;
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import javafx.geometry.Pos;
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import javafx.scene.control.Button;
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import javafx.scene.control.TextField;
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import javafx.scene.input.KeyCode;
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import javafx.scene.input.MouseEvent;
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@@ -367,11 +364,4 @@ public class ScoresScene extends BaseScene {
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}
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}
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/**
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* Get local scores property
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* @return local scores property
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*/
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public SimpleListProperty<Pair<String, Integer>> localScoresProperty() {
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return localScores;
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}
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}
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