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home-assistant-pi-pico-w-da…/screens.py
Matthew Grove ae8e42d68f Save RAM and improve volume changes
Save RAM by optimising imports and reducing class usage
Change volume by 8% each time, using saved volume value and only one query. Minimum volume is 1% and max is 100%. Queries are not run if decreasing volume from 1% or increasing from 100%
2024-05-16 22:55:51 +01:00

213 lines
8.9 KiB
Python

from font import cntr_st, rght_st
from utils import colour
from bmp_file_reader import BMPFileReader
from api import getMediaPlayerData, getLightData, playPause, nextTrack, prevTrack, changeVolume, setVolume, toggleLight, setBrightness
class Screen():
def __init__(self, n: str) -> None:
self.name = n
self.d = {}
self.prev = {}
def display(self, lcd) -> None:
lcd.fill(0x0000)
cntr_st(lcd, lcd.width, self.name, 20, 2, 255, 255, 255)
def update(self, lcd) -> None:
pass
def handleButtons(self, up: bool, down: bool, left: bool, right: bool, keyA: bool, keyB: bool, keyX: bool, keyY: bool, ctrl: bool) -> bool:
return False
def _updateData(self) -> dict:
self.prev = self.d.copy()
return {}
def _invalidConfig(self, lcd) -> None:
cntr_st(lcd, lcd.width, "Invalid config", lcd.height//2, 2, 255, 255, 255)
lcd.show()
class MediaScreen(Screen):
def __init__(self, n: str, e: str) -> None:
super().__init__(n)
self.e = e
self.valid = e != None and e != ""
def display(self, lcd) -> None:
super().display(lcd)
if (not self.valid):
self._invalidConfig(lcd)
return
if (self.d == {}):
self.d = self._updateData()
self.__updateMediaPositionBar(lcd, self.d["media_position"], self.d["media_duration"])
if (self.d["media_duration"] != None):
mins = self.d["media_duration"] // 60
secs = self.d["media_duration"] % 60
rght_st(lcd, f"{mins}:{secs}", lcd.width, lcd.height - 16, 1, 180, 180, 180)
cntr_st(lcd, lcd.width, self.d["media_title"], lcd.height - 72, 3, 255, 255, 255)
cntr_st(lcd, lcd.width, self.d["media_artist"], lcd.height - 96, 2, 255, 255, 255)
lcd.show()
def __updateMediaPositionBar(self, lcd, p: int, d: int):
if (d > 0):
for x in range (0, (lcd.width * p)//d):
lcd.pixel(x, lcd.height - 5, 0xffff)
lcd.pixel(x, lcd.height - 4, 0xffff)
lcd.pixel(x, lcd.height - 3, 0xffff)
lcd.pixel(x, lcd.height - 2, 0xffff)
lcd.pixel(x, lcd.height - 1, 0xffff)
lcd.pixel(x, lcd.height, 0xffff)
def update(self, lcd):
if (not self.valid):
super().display(lcd)
self._invalidConfig(lcd)
return
self._updateData()
# if same media is playing (same title and duration), just update the position bar
if (self.d["media_title"] == self.prev["media_title"] and self.d["media_duration"] == self.prev["media_duration"]):
self.__updateMediaPositionBar(lcd, self.d["media_position"], self.d["media_duration"])
lcd.show()
# otherwise redraw the whole screen
else:
self.display(lcd)
def _updateData(self) -> dict:
super()._updateData()
self.d = getMediaPlayerData(self.e)
return self.d
def handleButtons(self, up: bool, down: bool, left: bool, right: bool, keyA: bool, keyB: bool, keyX: bool, keyY: bool, ctrl: bool) -> bool:
a = False
v = self.d["volume_level"] if "volume_level" in self.d else None
if (v != None and up and v < 1):
vn = min(1.0, v + 0.08)
setVolume(self.e, vn)
self.d["volume_level"] = vn
a = True
elif (v != None and down and v > 0.01):
vn = max(0.01, v - 0.08)
setVolume(self.e, vn)
self.d["volume_level"] = vn
a = True
if (keyX):
nextTrack(self.e)
elif (keyY):
prevTrack(self.e)
if (keyA):
playPause(self.e)
return a
class LightsScreen(Screen):
def __init__(self, n: str, es: list) -> None:
super().__init__(n)
self.es = es
self.valid = es != None and len(es) != 0
def display(self, lcd) -> None:
super().display(lcd)
if (not self.valid):
self._invalidConfig(lcd)
return
if (self.d == {}):
self._updateData()
# display up to four lights as defined in env.py
# for each defined entity (up to a max total of 4), display its data in a 2x2 grid
for i in range(0, len(self.d)):
self.__displayLightEntity(lcd, i, lcd.width//2, lcd.height//2, lcd.width//2 * (i % 2), lcd.height//2 * (i//2), self.es[i]["name"], self.d[i])
lcd.show()
def __displayLightEntity(self, lcd, i: int, w: int, h: int, xo: int, yo: int, n: str, d) -> None:
# if the light is turned on, display the filled-in lightbulb icon in the colour of the light, centrally in the light's grid square
if (d["on"]):
color = colour(d["rgb_color"][0], d["rgb_color"][1], d["rgb_color"][2])
with open("images/lightbulb-on.bmp", "rb") as file_handle:
reader = BMPFileReader(file_handle)
img_height = reader.get_height()
x_offset = w//2 + xo - reader.get_width()//2
y_offset = h//2 + yo - reader.get_height()//2 - 4
for row_i in range(0, reader.get_height()):
row = reader.get_row(row_i)
for col_i, color in enumerate(row):
r = d["rgb_color"][0] if (color.red) != 0 else 0
g = d["rgb_color"][1] if (color.green) != 0 else 0
b = d["rgb_color"][2] if (color.blue) != 0 else 0
if (color.red != 0 or color.green != 0 or color.blue != 0):
lcd.pixel(col_i + x_offset, row_i + y_offset, colour(r,g,b))
# otherwise display the outline lightbulb icon in grey, centrally in the light's grid square
else:
color = colour(80, 80, 80)
print("Drawing light off")
with open("images/lightbulb-off.bmp", "rb") as file_handle:
reader = BMPFileReader(file_handle)
print("Drawing light off - loaded file")
img_height = reader.get_height()
x_offset = w//2 + xo - reader.get_width()//2
y_offset = h//2 + yo - reader.get_height()//2 - 4
for row_i in range(0, reader.get_height()):
row = reader.get_row(row_i)
for col_i, color in enumerate(row):
if (color.red != 0 or color.green != 0 or color.blue != 0):
lcd.pixel(col_i + x_offset, row_i + y_offset, colour(color.red, color.green, color.blue))
else:
lcd.pixel(col_i + x_offset, row_i + y_offset, colour(0,0,0))
# display the name of the light 8px below the lightbulb icon
cntr_st(lcd, w, n, y_offset + img_height + 8, 2, 220, 220, 220, xo)
def update(self, lcd):
if (not self.valid):
super().display(lcd)
self._invalidConfig(lcd)
return
self._updateData()
print("Updating lights")
# for each light to be displayed
for i in range(0, len(self.d)):
# if its settings have changed, re-draw them without clearing the display
if (self.d[i] != self.prev[i]):
self.__displayLightEntity(lcd, i, lcd.width//2, lcd.height//2, lcd.width//2 * (i % 2), lcd.height//2 * (i//2), self.es[i]["name"], self.d[i])
lcd.show()
def _updateData(self) -> dict:
super()._updateData()
for i in range(0, min(len(self.es), 4)):
self.d[i] = getLightData(self.es[i]["id"])
return self.d
def handleButtons(self, up: bool, down: bool, left: bool, right: bool, keyA: bool, keyB: bool, keyX: bool, keyY: bool, ctrl: bool) -> bool:
e = min(len(self.es), 4)
b = [keyA, keyB, keyX, keyY]
a = False
for i in range(0, e):
# if button for light clicked, toggle the light
if (b[i]):
toggleLight(self.es[i]["id"])
a = True
# if up/down clicked, adjust brightness for all lights that are turned on
pcfg = i in self.prev and "on" in self.prev[i] and self.prev[i]["on"] and "brightness" in self.prev[i]
if (up and pcfg):
setBrightness(self.es[i]["id"], min(255, self.prev[i]["brightness"] + 35))
a = True
elif (down and pcfg):
setBrightness(self.es[i]["id"], max(1, self.prev[i]["brightness"] - 35))
a = True
return a
class UnknownScreen(Screen):
def __init__(self, n: str) -> None:
super().__init__(n)
def display(self, lcd) -> None:
super().display(lcd)
self._invalidConfig(lcd)
def update(self, lcd) -> None:
pass
def _updateData(self) -> dict:
return {}
def handleButtons(self, up: bool, down: bool, left: bool, right: bool, keyA: bool, keyB: bool, keyX: bool, keyY: bool, ctrl: bool) -> bool:
return False