UI updates and caching fixes on submission

This commit is contained in:
2026-01-05 22:52:20 +00:00
parent db14e03f0e
commit 96714c2b60
2 changed files with 89 additions and 40 deletions

View File

@@ -7,6 +7,7 @@ from CTFd.utils.decorators.visibility import check_challenge_visibility
from CTFd.plugins.flags import get_flag_class
from CTFd.plugins.challenges import get_chal_class
from CTFd.utils import get_config, set_config
from CTFd.cache import clear_challenges, clear_standings
def load(app):
plugin_bp = Blueprint('category_submission', __name__,
@@ -51,12 +52,12 @@ def load(app):
if category not in enabled_cats:
return jsonify({'success': False, 'message': 'Invalid category'})
# Rate Limiting
# 1. Rate Limiting
last_sub = Submissions.query.filter_by(user_id=user.id).order_by(Submissions.date.desc()).first()
if last_sub and (time.time() - last_sub.date.timestamp() < cooldown):
return jsonify({'success': False, 'message': f'Wait {cooldown}s'})
# Search unsolved challenges in this category
# 2. Search unsolved challenges in this category
solve_filter = (Solves.team_id == team.id) if team else (Solves.user_id == user.id)
challenges = Challenges.query.filter(
Challenges.category == category,
@@ -65,25 +66,35 @@ def load(app):
).all()
for chall in challenges:
# 1. Manual check (no DB write)
flags = Flags.query.filter_by(challenge_id=chall.id).all()
for flag in flags:
try:
# Perform comparison in-memory to avoid cluttering logs with incorrects
if get_flag_class(flag.type).compare(flag, provided):
# 2. Match found! Now use built-in CTFd methods.
# 3. Match Found: Log the correct submission
sub = Submissions(
user_id=user.id, team_id=team.id if team else None,
challenge_id=chall.id, ip=request.remote_addr, provided=provided, type='correct'
)
db.session.add(sub)
# 4. Native Solve Logic (Handles points and Solves table)
chal_class = get_chal_class(chall.type)
# attempt() creates the 'correct' Submission record
chal_class.attempt(chall, request)
# solve() creates the Solve record and awards points
chal_class.solve(user=user, team=team, challenge=chall, request=request)
# 5. Clear Caches so UI reflects changes immediately
clear_challenges()
clear_standings()
db.session.commit()
return jsonify({'success': True, 'message': f'Correct! Solved: {chall.name}'})
return jsonify({
'success': True,
'message': f'Correct: {chall.name}',
'challenge_id': chall.id
})
except Exception: continue
# 3. No match: Log ONE incorrect attempt globally
# 6. No Match: Log exactly one incorrect attempt globally
db.session.add(Submissions(
user_id=user.id, team_id=team.id if team else None,
challenge_id=None, ip=request.remote_addr, provided=provided, type='incorrect'
@@ -93,4 +104,4 @@ def load(app):
app.register_blueprint(plugin_bp)
from CTFd.utils.plugins import register_script
register_script('/assets/category_submit.js')
register_script('/assets/category_submit.js')