UI improvements and more robust flag checks & submission
This commit is contained in:
32
__init__.py
32
__init__.py
@@ -5,6 +5,7 @@ from CTFd.utils.user import get_current_user, get_current_team
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from CTFd.utils.decorators import authed_only, admins_only, during_ctf_time_only
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from CTFd.utils.decorators.visibility import check_challenge_visibility
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from CTFd.plugins.flags import get_flag_class
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from CTFd.plugins.challenges import get_chal_class
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from CTFd.utils import get_config, set_config
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def load(app):
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@@ -20,14 +21,13 @@ def load(app):
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return render_template('category_submit_settings.html', success=True,
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categories=request.form.get('categories'),
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cooldown=request.form.get('cooldown'))
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return render_template('category_submit_settings.html',
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categories=get_config('cat_sub_categories') or "",
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cooldown=get_config('cat_sub_cooldown') or "3"
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)
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@plugin_bp.route('/category_submit/config', methods=['GET'])
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@check_challenge_visibility # Matches challenge page visibility settings
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@check_challenge_visibility
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@during_ctf_time_only
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def get_plugin_config():
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return jsonify({
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@@ -43,7 +43,7 @@ def load(app):
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user = get_current_user()
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team = get_current_team()
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category = request.form.get('category')
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provided_flag = request.form.get('submission', '').strip()
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provided = request.form.get('submission', '').strip()
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enabled_cats = [c.strip() for c in (get_config('cat_sub_categories') or "").split(',') if c.strip()]
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cooldown = int(get_config('cat_sub_cooldown') or 3)
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@@ -56,7 +56,7 @@ def load(app):
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if last_sub and (time.time() - last_sub.date.timestamp() < cooldown):
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return jsonify({'success': False, 'message': f'Wait {cooldown}s'})
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# Find unsolved challenges
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# Search unsolved challenges in this category
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solve_filter = (Solves.team_id == team.id) if team else (Solves.user_id == user.id)
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challenges = Challenges.query.filter(
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Challenges.category == category,
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@@ -65,26 +65,28 @@ def load(app):
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).all()
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for chall in challenges:
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for flag in Flags.query.filter_by(challenge_id=chall.id).all():
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# 1. Manual check (no DB write)
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flags = Flags.query.filter_by(challenge_id=chall.id).all()
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for flag in flags:
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try:
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if get_flag_class(flag.type).compare(flag, provided_flag):
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# USE NATIVE CTFd SOLVE LOGIC
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# This handles Solves, Submissions, and Scoreboard updates correctly.
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if get_flag_class(flag.type).compare(flag, provided):
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# 2. Match found! Now use built-in CTFd methods.
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chal_class = get_chal_class(chall.type)
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# attempt() creates the 'correct' Submission record
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chal_class.attempt(chall, request)
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# solve() creates the Solve record and awards points
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chal_class.solve(user=user, team=team, challenge=chall, request=request)
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db.session.commit()
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return jsonify({
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'success': True,
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'message': f'Correct! You solved: {chall.name}',
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'challenge_id': chall.id # Pass this back to help the JS
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})
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return jsonify({'success': True, 'message': f'Correct! Solved: {chall.name}'})
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except Exception: continue
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# Log incorrect submission natively
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# 3. No match: Log ONE incorrect attempt globally
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db.session.add(Submissions(
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user_id=user.id, team_id=team.id if team else None,
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challenge_id=None, ip=request.remote_addr, provided=provided_flag, type='incorrect'
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challenge_id=None, ip=request.remote_addr, provided=provided, type='incorrect'
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))
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db.session.commit()
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return jsonify({'success': False, 'message': 'Incorrect Flag'})
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@@ -5,21 +5,21 @@
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const enabledCategories = config.categories || [];
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document.querySelectorAll('.category-header').forEach(header => {
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const catName = header.textContent.trim();
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if (enabledCategories.includes(catName) && !header.nextElementSibling.classList.contains('cat-sub-row')) {
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// Check if already injected to prevent duplicates
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if (enabledCategories.includes(catName) && !header.nextElementSibling?.classList.contains('cat-sub-row')) {
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const row = document.createElement('div');
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row.className = "cat-sub-row row mb-4 justify-content-center";
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row.innerHTML = `
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<div class="col-md-10">
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<div class="form-row">
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<div class="col-9">
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<input type="text"
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class="form-control form-control-lg bg-dark text-light border-secondary"
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placeholder="Submit a flag for ${catName}..."
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id="in-${catName.replace(/\s+/g, '-')}"
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autocomplete="off">
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</div>
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<div class="col-3">
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<button class="btn btn-success btn-lg btn-block" data-cat="${catName}">Submit</button>
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<div class="input-group input-group-lg">
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<input type="text"
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class="form-control bg-dark text-light border-secondary"
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placeholder="Submit ${catName} flag..."
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id="in-${catName.replace(/\s+/g, '-')}"
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autocomplete="off">
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<div class="input-group-append">
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<button class="btn btn-success px-4" type="button">Submit</button>
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</div>
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</div>
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<div class="status-msg mt-2" style="min-height: 24px; font-weight: bold;"></div>
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@@ -27,13 +27,13 @@
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`;
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header.after(row);
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row.querySelector('button').onclick = function() {
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const btn = this;
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const container = row.querySelector('.col-md-10');
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const input = container.querySelector('input');
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const msg = container.querySelector('.status-msg');
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const input = row.querySelector('input');
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const btn = row.querySelector('button');
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const msg = row.querySelector('.status-msg');
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const submitFlag = () => {
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const val = input.value.trim();
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if (!val) return;
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if (!val || btn.disabled) return;
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btn.disabled = true;
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msg.innerHTML = '<span class="text-info">Checking...</span>';
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@@ -50,14 +50,20 @@
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if (data.success) {
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msg.innerHTML = `<span class="text-success">✔ ${data.message}</span>`;
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input.value = '';
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// Delay reload slightly so the user sees the success message
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setTimeout(() => { window.location.reload(); }, 1200);
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setTimeout(() => { window.location.reload(); }, 1000);
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} else {
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msg.innerHTML = `<span class="text-danger">✘ ${data.message}</span>`;
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btn.disabled = false;
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}
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})
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.catch(() => {
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msg.innerHTML = '<span class="text-danger">Submission error</span>';
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btn.disabled = false;
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});
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};
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btn.onclick = submitFlag;
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input.onkeypress = (e) => { if (e.key === 'Enter') submitFlag(); };
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}
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});
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}
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@@ -71,4 +77,4 @@
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});
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observer.observe(document.body, { childList: true, subtree: true });
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});
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})();
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})();
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