Merge pull request #1 from mgrove36/modular-screens

Modularise screens and improve button actions
This commit is contained in:
2024-05-16 22:57:22 +01:00
committed by GitHub
6 changed files with 409 additions and 341 deletions

152
api.py
View File

@@ -1,84 +1,94 @@
from requests import get, post from requests import get, post
import gc from gc import collect
import time from time import mktime, localtime
from env import HASS_URL, TOKEN
class Api: def getReq(endpoint) -> dict:
def __init__(self, base_url, access_token) -> None: collect()
self.base_url = base_url headers = {
self.access_token = access_token "Authorization": "Bearer " + TOKEN,
"content-type": "application/json"
def __request(self, endpoint) -> dict: }
gc.collect() print("Starting request for " + endpoint)
url = self.base_url + endpoint try:
headers = { response = get(HASS_URL + endpoint, headers=headers)
"Authorization": "Bearer " + self.access_token,
"content-type": "application/json"
}
print("Starting request for " + endpoint)
response = get(url, headers=headers)
return response.json() return response.json()
except:
return {}
def __post(self, endpoint, d) -> bool: def postReq(endpoint, d) -> bool:
gc.collect() collect()
url = self.base_url + endpoint headers = {
headers = { "Authorization": "Bearer " + TOKEN,
"Authorization": "Bearer " + self.access_token, "content-type": "application/json"
"content-type": "application/json" }
} print("Starting post request to " + endpoint)
print("Starting post request to " + endpoint) try:
response = post(url, headers=headers, json=d) response = post(HASS_URL + endpoint, headers=headers, json=d)
return response.status_code == 200 return response.status_code == 200
except:
return False
def getLightData(self, entity_id: str) -> dict: def getLightData(entity_id: str) -> dict:
# TODO: error handling if can't access hass (e.g. no connection, invalid token) # TODO: error handling if can't access hass (e.g. no connection, invalid token)
response = self.__request("/api/states/" + entity_id) response = getReq("/api/states/" + entity_id)
on = response["state"] == "on" on = "state" in response and response["state"] == "on"
return { return {
"on": on, "on": on,
"rgb_color": response["attributes"]["rgb_color"] if on else None, "rgb_color": response["attributes"]["rgb_color"] if on else None,
"rgbw_color": response["attributes"]["rgbw_color"] if on else None, "rgbw_color": response["attributes"]["rgbw_color"] if on else None,
"brightness": response["attributes"]["brightness"] if on else 0, "brightness": response["attributes"]["brightness"] if on else 0.0
"friendly_name": response["attributes"]["friendly_name"] }
def getMediaPlayerData(entity_id: str) -> dict:
response = getReq("/api/states/" + entity_id)
if (not "state" in response or not "attributes" in response):
response = {
"state": "",
"attributes": {}
} }
e = "state" in response and "attributes" in response
if ("media_position" in (dict)(response["attributes"])):
p = response["attributes"]["media_position"]
else:
p = 0
if ("media_position_updated_at" in (dict)(response["attributes"])):
dts = response["attributes"]["media_position_updated_at"]
t = mktime((int(dts[0:4]), int(dts[5:7]), int(dts[8:10]), int(dts[11:13]) + int(dts[27:29]), int(dts[14:16]) + int(dts[30:31]), int(dts[17:19]), 0, 0))
p += mktime(localtime()) - t
return {
"playing": response["state"] in ["on", "playing", "buffering"],
"shuffle": response["attributes"]["shuffle"] if e and "shuffle" in response["attributes"] else False,
"repeat": response["attributes"]["repeat"] == "on" if e and "repeat" in response["attributes"] else False,
"volume_level": response["attributes"]["volume_level"] if e and "volume_level" in response["attributes"] else 0,
"entity_picture": response["attributes"]["entity_picture"] if e and "entity_picture" in (dict)(response["attributes"]) else None,
"media_duration": response["attributes"]["media_duration"] if e and "media_duration" in (dict)(response["attributes"]) else 0,
"media_position": p,
"media_title": response["attributes"]["media_title"] if e and "media_title" in (dict)(response["attributes"]) else "Nothing playing",
"media_artist": response["attributes"]["media_artist"] if e and "media_artist" in (dict)(response["attributes"]) else "",
"media_album_name": response["attributes"]["media_album_name"] if e and "media_album_name" in (dict)(response["attributes"]) else ""
}
def getMediaPlayerData(self, entity_id: str) -> dict: def changeVolume(entity_id: str, up: bool = True) -> None:
response = self.__request("/api/states/" + entity_id) if (up): dir = "up"
if ("media_position" in (dict)(response["attributes"])): else: dir = "down"
p = response["attributes"]["media_position"] postReq(f"/api/services/media_player/volume_{dir}", {"entity_id": entity_id})
else: postReq(f"/api/services/media_player/volume_{dir}", {"entity_id": entity_id})
p = 0
if ("media_position_updated_at" in (dict)(response["attributes"])):
dts = response["attributes"]["media_position_updated_at"]
t = time.mktime((int(dts[0:4]), int(dts[5:7]), int(dts[8:10]), int(dts[11:13]) + int(dts[27:29]), int(dts[14:16]) + int(dts[30:31]), int(dts[17:19]), 0, 0))
p += time.mktime(time.localtime()) - t
return {
"playing": response["state"] in ["on", "playing", "buffering"],
"shuffle": response["attributes"]["shuffle"],
"repeat": response["attributes"]["repeat"] == "on",
"volume_level": response["attributes"]["volume_level"],
"friendly_name": response["attributes"]["friendly_name"],
"entity_picture": response["attributes"]["entity_picture"] if "entity_picture" in (dict)(response["attributes"]) else None,
"media_duration": response["attributes"]["media_duration"] if "media_duration" in (dict)(response["attributes"]) else 0,
"media_position": p,
"media_title": response["attributes"]["media_title"] if "media_title" in (dict)(response["attributes"]) else "Nothing playing",
"media_artist": response["attributes"]["media_artist"] if "media_artist" in (dict)(response["attributes"]) else "",
"media_album_name": response["attributes"]["media_album_name"] if "media_album_name" in (dict)(response["attributes"]) else ""
}
def changeVolume(self, entity_id: str, up: bool = True) -> None: def setVolume(entity_id: str, v: float) -> None:
if (up): dir = "up" postReq(f"/api/services/media_player/volume_set", {"entity_id": entity_id, "volume_level": v})
else: dir = "down"
self.__post(f"/api/services/media_player/volume_{dir}", {"entity_id": entity_id})
self.__post(f"/api/services/media_player/volume_{dir}", {"entity_id": entity_id})
def nextTrack(self, entity_id: str) -> None: def nextTrack(entity_id: str) -> None:
self.__post("/api/services/media_player/media_next_track", {"entity_id": entity_id}) postReq("/api/services/media_player/media_next_track", {"entity_id": entity_id})
def prevTrack(self, entity_id: str) -> None: def prevTrack(entity_id: str) -> None:
self.__post("/api/services/media_player/media_previous_track", {"entity_id": entity_id}) postReq("/api/services/media_player/media_previous_track", {"entity_id": entity_id})
def playPause(self, entity_id: str) -> None: def playPause(entity_id: str) -> None:
self.__post("/api/services/media_player/media_play_pause", {"entity_id": entity_id}) postReq("/api/services/media_player/media_play_pause", {"entity_id": entity_id})
def toggleLight(self, entity_id: str) -> None: def toggleLight(entity_id: str) -> None:
self.__post("/api/services/light/toggle", {"entity_id": entity_id}) postReq("/api/services/light/toggle", {"entity_id": entity_id})
def setBrightness(entity_id: str, v: int) -> None:
postReq("/api/services/light/turn_on", {"entity_id": entity_id, "brightness": v})

266
app.py
View File

@@ -1,29 +1,24 @@
from api import Api from machine import reset
import machine from network import WLAN, STA_IF
import network from time import sleep, localtime
from time import sleep from lcd import LCD
from screen import LCD from font import cntr_st
from font import Font from gc import collect, mem_free
import gc from env import HOSTNAME, SSID, WIFI_PASSWORD, SCREENS
from env import * from _thread import start_new_thread
from utils import Utils from ntptime import settime
import _thread from screens import *
import bmp_file_reader as bmpr
import ntptime
import time
class App: class App:
def __init__(self) -> None: def __init__(self) -> None:
if (len(SCREENS) == 0): if (len(SCREENS) == 0):
print("No screens configured. Check env.py.") print("No screens configured. Check env.py.")
self.screen = -1 self.scr_n = -1
else: self.screen = 0 else: self.scr_n = 0
self.lcd = LCD() self.lcd = LCD()
self.api = Api(HASS_URL, TOKEN)
self.scr_vals = {} # stored values from the current screen
def __connect(self) -> int: def __connect(self) -> int:
wlan = network.WLAN(network.STA_IF) wlan = WLAN(STA_IF)
wlan.active(True) wlan.active(True)
wlan.config(hostname=HOSTNAME) wlan.config(hostname=HOSTNAME)
wlan.connect(SSID, WIFI_PASSWORD) wlan.connect(SSID, WIFI_PASSWORD)
@@ -35,14 +30,17 @@ class App:
return self.ip return self.ip
def __boot(self) -> None: def __boot(self) -> None:
self.lcd.fill(self.lcd.black) collect()
Font.cntr_st(self.lcd, self.lcd.width, "Booting...", 120, 2, 150, 150, 150) print("Booting")
self.lcd.fill(0x0000)
cntr_st(self.lcd, self.lcd.width, "Booting...", 120, 2, 150, 150, 150)
self.lcd.show() self.lcd.show()
self.__connect() self.__connect()
print("Local time before synchronization%s" %str(time.localtime())) try:
ntptime.host = "1.europe.pool.ntp.org" settime()
ntptime.settime() print("Local time after synchronization: %s" %str(localtime()))
print("Local time after synchronization%s" %str(time.localtime())) except:
pass
def __resetButtonStatuses(self) -> None: def __resetButtonStatuses(self) -> None:
self.lcd.keyA["v"] = False self.lcd.keyA["v"] = False
@@ -89,209 +87,75 @@ class App:
sleep(0.2) sleep(0.2)
def __changeScreen(self) -> bool: def __changeScreen(self) -> bool:
orig = self.screen c = False
if (self.lcd.right["v"]): if (self.lcd.right["v"]):
if (self.screen == len(SCREENS) - 1): c = True
self.screen = 0 if (self.scr_n == len(SCREENS) - 1):
self.scr_n = 0
else: else:
self.screen += 1 self.scr_n += 1
elif (self.lcd.left["v"]): elif (self.lcd.left["v"]):
if (self.screen == 0): c = True
self.screen = len(SCREENS) - 1 if (self.scr_n == 0):
self.scr_n = len(SCREENS) - 1
else: else:
self.screen -= 1 self.scr_n -= 1
change = self.screen != orig
if (change):
self.scr_vals = {}
self.lcd.left["v"] = False self.lcd.left["v"] = False
self.lcd.right["v"] = False self.lcd.right["v"] = False
print(f"Screen change: {change}") print(f"Screen change: {c}")
return change return c
def __displayLightEntity(self, i: int, w: int, h: int, xo: int, yo: int, n: str, d) -> None: def handleButtons(self) -> bool:
self.scr_vals[i] = d
# if the light is turned on, display the filled-in lightbulb icon in the colour of the light, centrally in the light's grid square
if (d["on"]):
color = Utils.colour(d["rgb_color"][0], d["rgb_color"][1], d["rgb_color"][2])
with open("images/lightbulb-on.bmp", "rb") as file_handle:
reader = bmpr.BMPFileReader(file_handle)
img_height = reader.get_height()
x_offset = w//2 + xo - reader.get_width()//2
y_offset = h//2 + yo - reader.get_height()//2 - 4
for row_i in range(0, reader.get_height()):
row = reader.get_row(row_i)
for col_i, color in enumerate(row):
r = d["rgb_color"][0] if (color.red) != 0 else 0
g = d["rgb_color"][1] if (color.green) != 0 else 0
b = d["rgb_color"][2] if (color.blue) != 0 else 0
if (color.red != 0 or color.green != 0 or color.blue != 0):
self.lcd.pixel(col_i + x_offset, row_i + y_offset, Utils.colour(r,g,b))
# otherwise display the outline lightbulb icon in grey, centrally in the light's grid square
else:
color = Utils.colour(80, 80, 80)
with open("images/lightbulb-off.bmp", "rb") as file_handle:
reader = bmpr.BMPFileReader(file_handle)
img_height = reader.get_height()
x_offset = w//2 + xo - reader.get_width()//2
y_offset = h//2 + yo - reader.get_height()//2 - 4
for row_i in range(0, reader.get_height()):
row = reader.get_row(row_i)
for col_i, color in enumerate(row):
if (color.red != 0 or color.green != 0 or color.blue != 0):
self.lcd.pixel(col_i + x_offset, row_i + y_offset, Utils.colour(color.red, color.green, color.blue))
else:
self.lcd.pixel(col_i + x_offset, row_i + y_offset, Utils.colour(0,0,0))
# display the name of the light 8px below the lightbulb icon
Font.cntr_st(self.lcd, w, n, y_offset + img_height + 8, 2, 220, 220, 220, xo)
def __displayLightsScreen(self, d=None) -> None:
# display up to four lights as defined in env.py
self.lcd.fill(self.lcd.black)
Font.cntr_st(self.lcd, self.lcd.width, SCREENS[self.screen]["name"], 10, 2, 255, 255, 255)
entities = len(SCREENS[self.screen]["entities"])
# for each defined entity (up to a max total of 4), display its data in a 2x2 grid
if (d == None): d = []
for i in range(0, min(entities, 4)):
if (len(d) == i): d.append(self.api.getLightData(SCREENS[self.screen]["entities"][i]["id"]))
self.__displayLightEntity(i, self.lcd.width//2, self.lcd.height//2, self.lcd.width//2 * (i % 2), self.lcd.height//2 * (i//2), SCREENS[self.screen]["entities"][i]["name"], d[i])
self.lcd.show()
# TODO: handle buttons
def __updateMediaPositionBar(self, d):
if (d["media_position"] != None and d["media_duration"] != None and d["media_duration"] != 0):
for x in range (0, (self.lcd.width * d["media_position"])//d["media_duration"]):
self.lcd.pixel(x, self.lcd.height - 5, self.lcd.white)
self.lcd.pixel(x, self.lcd.height - 4, self.lcd.white)
self.lcd.pixel(x, self.lcd.height - 3, self.lcd.white)
self.lcd.pixel(x, self.lcd.height - 2, self.lcd.white)
self.lcd.pixel(x, self.lcd.height - 1, self.lcd.white)
self.lcd.pixel(x, self.lcd.height, self.lcd.white)
def __displayMediaScreen(self, d=None) -> None:
self.lcd.fill(self.lcd.black)
e = SCREENS[self.screen]["entity"]
if (e == None and d == None):
Font.cntr_st(self.lcd, self.lcd.width, "No media player selected", 110, 3, 255, 255, 255)
self.lcd.show()
return
if (d == None): d = self.api.getMediaPlayerData(e)
self.scr_vals[0] = d
self.lcd.fill(self.lcd.black)
Font.cntr_st(self.lcd, self.lcd.width, SCREENS[self.screen]["name"], 20, 2, 255, 255, 255)
self.__updateMediaPositionBar(d)
if (d["media_duration"] != None):
mins = d["media_duration"] // 60
secs = d["media_duration"] % 60
Font.rght_st(self.lcd, f"{mins}:{secs}", self.lcd.width, self.lcd.height - 16, 1, 180, 180, 180)
Font.cntr_st(self.lcd, self.lcd.width, d["media_title"], self.lcd.height - 72, 3, 255, 255, 255)
Font.cntr_st(self.lcd, self.lcd.width, d["media_artist"], self.lcd.height - 96, 2, 255, 255, 255)
self.lcd.show()
# TODO: display album art
# TODO: handle button presses for volume and changing tracks
# TODO: add icons next to buttons
def __displayUnknownScreen(self) -> None:
self.lcd.fill(self.lcd.black)
Font.cntr_st(self.lcd, self.lcd.width, "Invalid config", 110, 3, 255, 255, 255)
Font.cntr_st(self.lcd, self.lcd.width, "Screen " + str(self.screen), 130, 2, 255, 255, 255)
def __updateLightsScreen(self) -> None:
e = min(len(SCREENS[self.screen]["entities"]), 4)
# for each light to be displayed
for i in range(0, e):
# if its settings have changed, re-draw them without clearing the display
d = self.api.getLightData(SCREENS[self.screen]["entities"][i]["id"])
if (d != self.scr_vals[i]):
self.__displayLightEntity(i, self.lcd.width//2, self.lcd.height//2, self.lcd.width//2 * (i % 2), self.lcd.height//2 * (i//2), SCREENS[self.screen]["entities"][i]["name"], d)
# TODO: double button press to select a light, then up/down to change brightness? and single button click to turn on/off?
self.lcd.show()
def __handleLightsScreenButtons(self) -> bool:
# TODO: reset buttons used
b = [self.lcd.keyA["v"], self.lcd.keyB["v"], self.lcd.keyX["v"], self.lcd.keyY["v"]]
self.lcd.keyA["v"] = False
self.lcd.keyB["v"] = False
self.lcd.keyX["v"] = False
self.lcd.keyY["v"] = False
e = min(len(SCREENS[self.screen]["entities"]), 4)
a = False
for i in range(0, e):
# if button for light clicked, toggle the light
if (b[i]):
self.api.toggleLight(SCREENS[self.screen]["entities"][i]["id"])
a = True
return a
def __updateMediaScreen(self) -> None:
d = self.api.getMediaPlayerData(SCREENS[self.screen]["entity"])
# if same media is playing (same title and duration), just update the position bar
if (self.scr_vals[0]["media_title"] == d["media_title"] and self.scr_vals[0]["media_duration"] == d["media_duration"]):
self.__updateMediaPositionBar(d)
self.lcd.show()
# otherwise redraw the whole screen
else:
self.__displayMediaScreen(d)
def __handleMediaScreenButtons(self) -> bool:
up = self.lcd.up["v"] up = self.lcd.up["v"]
down = self.lcd.down["v"] down = self.lcd.down["v"]
left = self.lcd.left["v"]
right = self.lcd.right["v"]
ctrl = self.lcd.ctrl["v"]
keyA = self.lcd.keyA["v"] keyA = self.lcd.keyA["v"]
keyB = self.lcd.keyB["v"]
keyX = self.lcd.keyX["v"] keyX = self.lcd.keyX["v"]
keyY = self.lcd.keyY["v"] keyY = self.lcd.keyY["v"]
self.lcd.up["v"] = False self.__resetButtonStatuses()
self.lcd.down["v"] = False if (ctrl):
self.lcd.keyA["v"] = False reset()
self.lcd.keyX["v"] = False return self.s.handleButtons(up, down, left, right, keyA, keyB, keyX, keyY, ctrl)
self.lcd.keyY["v"] = False
a = False
e = SCREENS[self.screen]["entity"]
if (up):
self.api.changeVolume(e)
a = True
elif (down):
self.api.changeVolume(e, False)
a = True
if (keyX):
self.api.nextTrack(e)
elif (keyY):
self.api.prevTrack(e)
if (keyA):
self.api.playPause(e)
return a
# if (a): self.__handleMediaScreenButtons()
def __manageScreen(self) -> None: def __manageScreen(self) -> None:
started = False started = False
while (True): while (True):
gc.collect() print("Mem free before and after collecting:")
if (time.localtime()[3] == 0): ntptime.settime() print(mem_free())
collect()
print(mem_free())
if (localtime()[3] == 0):
try:
settime()
except:
pass
changed = not started or self.__changeScreen() changed = not started or self.__changeScreen()
if (not started): started = True if (not started): started = True
# if the screen has changed, redraw the whole screen # if the screen has changed, redraw the whole screen
if (changed): if (changed):
if (SCREENS[self.screen]["type"] == 0): self.__resetButtonStatuses()
self.__resetButtonStatuses() collect()
self.__displayLightsScreen() if (SCREENS[self.scr_n]["type"] == 0):
elif (SCREENS[self.screen]["type"] == 1): self.s = LightsScreen(SCREENS[self.scr_n]["name"], SCREENS[self.scr_n]["entities"])
self.__resetButtonStatuses() elif (SCREENS[self.scr_n]["type"] == 1):
self.__displayMediaScreen() self.s = MediaScreen(SCREENS[self.scr_n]["name"], SCREENS[self.scr_n]["entity"])
else: else:
self.__resetButtonStatuses() self.s = UnknownScreen("Unknown")
self.__displayUnknownScreen() self.s.display(self.lcd)
# otherwise minimise the number of pixels being changed # otherwise minimise the number of pixels being changed
else: else:
if (SCREENS[self.screen]["type"] == 0): b = self.handleButtons()
if (self.__handleLightsScreenButtons()): continue if (b): continue
self.__updateLightsScreen() self.s.update(self.lcd)
elif (SCREENS[self.screen]["type"] == 1):
if (self.__handleMediaScreenButtons()): continue
self.__updateMediaScreen()
def run(self) -> None: def run(self) -> None:
if (self.screen == None): return if (self.scr_n == None): return
self.__boot() self.__boot()
try: try:
_thread.start_new_thread(self.__manageButtons, ()) start_new_thread(self.__manageButtons, ())
self.__manageScreen() self.__manageScreen()
except KeyboardInterrupt: except KeyboardInterrupt:
machine.reset() reset()

83
font.py
View File

@@ -1,4 +1,4 @@
from utils import Utils from utils import colour
# ===========Start of FONTS Section========================= # ===========Start of FONTS Section=========================
# Standard ASCII 5x8 font # Standard ASCII 5x8 font
@@ -264,51 +264,46 @@ FONT = bytes([
0x00, 0x00, 0x00, 0x00, 0x00 # 255 also a <space> 0x00, 0x00, 0x00, 0x00, 0x00 # 255 also a <space>
]) ])
class Font: def character(lcd,asc,xt,yt,sz,r,g,b): # Single character sz is size: 1 or 2
@staticmethod cc = colour(r,g,b)
def character(lcd,asc,xt,yt,sz,r,g,b): # Single character sz is size: 1 or 2 code = asc * 5 # 5 bytes per character
cc = Utils.colour(r,g,b) for ii in range(5):
code = asc * 5 # 5 bytes per character line = FONT[code + ii]
for ii in range(5): for yy in range(8):
line = FONT[code + ii] if (line >> yy) & 0x1:
for yy in range(8): lcd.pixel(ii*sz+xt,yy*sz+yt,cc)
if (line >> yy) & 0x1: if sz > 1:
lcd.pixel(ii*sz+xt,yy*sz+yt,cc) lcd.pixel(ii*sz+xt+1,yy*sz+yt,cc)
if sz > 1: lcd.pixel(ii*sz+xt,yy*sz+yt+1,cc)
lcd.pixel(ii*sz+xt+1,yy*sz+yt,cc) lcd.pixel(ii*sz+xt+1,yy*sz+yt+1,cc)
lcd.pixel(ii*sz+xt,yy*sz+yt+1,cc) if sz == 3:
lcd.pixel(ii*sz+xt+1,yy*sz+yt+1,cc) lcd.pixel(ii*sz+xt, yy*sz+yt+2,cc)
if sz == 3: lcd.pixel(ii*sz+xt+1,yy*sz+yt+2,cc)
lcd.pixel(ii*sz+xt, yy*sz+yt+2,cc) lcd.pixel(ii*sz+xt+2,yy*sz+yt+2,cc)
lcd.pixel(ii*sz+xt+1,yy*sz+yt+2,cc) lcd.pixel(ii*sz+xt+2,yy*sz+yt,cc)
lcd.pixel(ii*sz+xt+2,yy*sz+yt+2,cc) lcd.pixel(ii*sz+xt+2,yy*sz+yt+1,cc)
lcd.pixel(ii*sz+xt+2,yy*sz+yt,cc)
lcd.pixel(ii*sz+xt+2,yy*sz+yt+1,cc)
@staticmethod def prnt_st(lcd,asci,xx,yy,sz,r,g,b): # Text string
def prnt_st(lcd,asci,xx,yy,sz,r,g,b): # Text string if sz == 1: move = 6
if sz == 1: move = 6 if sz == 2: move = 11
if sz == 2: move = 11 if sz == 3: move = 17
if sz == 3: move = 17 for letter in(asci):
for letter in(asci): asci = ord(letter)
asci = ord(letter) character(lcd,asci,xx,yy,sz,r,g,b)
Font.character(lcd,asci,xx,yy,sz,r,g,b) xx = xx + move
xx = xx + move
@staticmethod def cntr_st(lcd,width,txt,y,size,r,g,b,o=0): # Centres text on line y, skipping first o pixels
def cntr_st(lcd,width,txt,y,size,r,g,b,o=0): # Centres text on line y, skipping first o pixels if size == 1: w = 6
if size == 1: w = 6 if size == 2: w = 11
if size == 2: w = 11 if size == 3: w = 17
if size == 3: w = 17 gap = (width - len(txt) * w)//2 + o
gap = (width - len(txt) * w)//2 + o prnt_st(lcd,txt,gap,y,size,r,g,b)
Font.prnt_st(lcd,txt,gap,y,size,r,g,b)
@staticmethod def rght_st(lcd,asci,xx,yy,sz,r,g,b):
def rght_st(lcd,asci,xx,yy,sz,r,g,b): if sz == 1: w = 6
if sz == 1: w = 6 if sz == 2: w = 11
if sz == 2: w = 11 if sz == 3: w = 17
if sz == 3: w = 17 xo = xx - len(asci) * w
xo = xx - len(asci) * w prnt_st(lcd,asci,xo,yy,sz,r,g,b)
Font.prnt_st(lcd,asci,xo,yy,sz,r,g,b)
# =========== End of font support routines =========== # =========== End of font support routines ===========

View File

@@ -1,7 +1,5 @@
from machine import Pin,SPI,PWM from machine import Pin,SPI,PWM
from font import Font from framebuf import FrameBuffer, RGB565
from utils import Utils
import framebuf
BL = 13 BL = 13
DC = 8 DC = 8
@@ -11,7 +9,7 @@ SCK = 10
CS = 9 CS = 9
# LCD driver # LCD driver
class LCD(framebuf.FrameBuffer): class LCD(FrameBuffer):
def __init__(self): def __init__(self):
pwm = PWM(Pin(BL)) pwm = PWM(Pin(BL))
pwm.freq(1000) pwm.freq(1000)
@@ -30,15 +28,9 @@ class LCD(framebuf.FrameBuffer):
self.dc = Pin(DC,Pin.OUT) self.dc = Pin(DC,Pin.OUT)
self.dc(1) self.dc(1)
self.buffer = bytearray(self.height * self.width * 2) self.buffer = bytearray(self.height * self.width * 2)
super().__init__(self.buffer, self.width, self.height, framebuf.RGB565) super().__init__(self.buffer, self.width, self.height, RGB565)
self.init_display() self.init_display()
self.red = 0x07E0
self.green = 0x001f
self.blue = 0xf800
self.white = 0xffff
self.black = 0x0000
self.keyA = { self.keyA = {
"v": False, # value "v": False, # value
"p": Pin(15,Pin.IN,Pin.PULL_UP) # pin - normally 1 but 0 if pressed "p": Pin(15,Pin.IN,Pin.PULL_UP) # pin - normally 1 but 0 if pressed
@@ -194,6 +186,3 @@ class LCD(framebuf.FrameBuffer):
self.spi.write(self.buffer) self.spi.write(self.buffer)
self.cs(1) self.cs(1)
# END OF DRIVER # END OF DRIVER
def clear(self, c):
self.fill(c)

212
screens.py Normal file
View File

@@ -0,0 +1,212 @@
from font import cntr_st, rght_st
from utils import colour
from bmp_file_reader import BMPFileReader
from api import getMediaPlayerData, getLightData, playPause, nextTrack, prevTrack, changeVolume, setVolume, toggleLight, setBrightness
class Screen():
def __init__(self, n: str) -> None:
self.name = n
self.d = {}
self.prev = {}
def display(self, lcd) -> None:
lcd.fill(0x0000)
cntr_st(lcd, lcd.width, self.name, 20, 2, 255, 255, 255)
def update(self, lcd) -> None:
pass
def handleButtons(self, up: bool, down: bool, left: bool, right: bool, keyA: bool, keyB: bool, keyX: bool, keyY: bool, ctrl: bool) -> bool:
return False
def _updateData(self) -> dict:
self.prev = self.d.copy()
return {}
def _invalidConfig(self, lcd) -> None:
cntr_st(lcd, lcd.width, "Invalid config", lcd.height//2, 2, 255, 255, 255)
lcd.show()
class MediaScreen(Screen):
def __init__(self, n: str, e: str) -> None:
super().__init__(n)
self.e = e
self.valid = e != None and e != ""
def display(self, lcd) -> None:
super().display(lcd)
if (not self.valid):
self._invalidConfig(lcd)
return
if (self.d == {}):
self.d = self._updateData()
self.__updateMediaPositionBar(lcd, self.d["media_position"], self.d["media_duration"])
if (self.d["media_duration"] != None):
mins = self.d["media_duration"] // 60
secs = self.d["media_duration"] % 60
rght_st(lcd, f"{mins}:{secs}", lcd.width, lcd.height - 16, 1, 180, 180, 180)
cntr_st(lcd, lcd.width, self.d["media_title"], lcd.height - 72, 3, 255, 255, 255)
cntr_st(lcd, lcd.width, self.d["media_artist"], lcd.height - 96, 2, 255, 255, 255)
lcd.show()
def __updateMediaPositionBar(self, lcd, p: int, d: int):
if (d > 0):
for x in range (0, (lcd.width * p)//d):
lcd.pixel(x, lcd.height - 5, 0xffff)
lcd.pixel(x, lcd.height - 4, 0xffff)
lcd.pixel(x, lcd.height - 3, 0xffff)
lcd.pixel(x, lcd.height - 2, 0xffff)
lcd.pixel(x, lcd.height - 1, 0xffff)
lcd.pixel(x, lcd.height, 0xffff)
def update(self, lcd):
if (not self.valid):
super().display(lcd)
self._invalidConfig(lcd)
return
self._updateData()
# if same media is playing (same title and duration), just update the position bar
if (self.d["media_title"] == self.prev["media_title"] and self.d["media_duration"] == self.prev["media_duration"]):
self.__updateMediaPositionBar(lcd, self.d["media_position"], self.d["media_duration"])
lcd.show()
# otherwise redraw the whole screen
else:
self.display(lcd)
def _updateData(self) -> dict:
super()._updateData()
self.d = getMediaPlayerData(self.e)
return self.d
def handleButtons(self, up: bool, down: bool, left: bool, right: bool, keyA: bool, keyB: bool, keyX: bool, keyY: bool, ctrl: bool) -> bool:
a = False
v = self.d["volume_level"] if "volume_level" in self.d else None
if (v != None and up and v < 1):
vn = min(1.0, v + 0.08)
setVolume(self.e, vn)
self.d["volume_level"] = vn
a = True
elif (v != None and down and v > 0.01):
vn = max(0.01, v - 0.08)
setVolume(self.e, vn)
self.d["volume_level"] = vn
a = True
if (keyX):
nextTrack(self.e)
elif (keyY):
prevTrack(self.e)
if (keyA):
playPause(self.e)
return a
class LightsScreen(Screen):
def __init__(self, n: str, es: list) -> None:
super().__init__(n)
self.es = es
self.valid = es != None and len(es) != 0
def display(self, lcd) -> None:
super().display(lcd)
if (not self.valid):
self._invalidConfig(lcd)
return
if (self.d == {}):
self._updateData()
# display up to four lights as defined in env.py
# for each defined entity (up to a max total of 4), display its data in a 2x2 grid
for i in range(0, len(self.d)):
self.__displayLightEntity(lcd, i, lcd.width//2, lcd.height//2, lcd.width//2 * (i % 2), lcd.height//2 * (i//2), self.es[i]["name"], self.d[i])
lcd.show()
def __displayLightEntity(self, lcd, i: int, w: int, h: int, xo: int, yo: int, n: str, d) -> None:
# if the light is turned on, display the filled-in lightbulb icon in the colour of the light, centrally in the light's grid square
if (d["on"]):
color = colour(d["rgb_color"][0], d["rgb_color"][1], d["rgb_color"][2])
with open("images/lightbulb-on.bmp", "rb") as file_handle:
reader = BMPFileReader(file_handle)
img_height = reader.get_height()
x_offset = w//2 + xo - reader.get_width()//2
y_offset = h//2 + yo - reader.get_height()//2 - 4
for row_i in range(0, reader.get_height()):
row = reader.get_row(row_i)
for col_i, color in enumerate(row):
r = d["rgb_color"][0] if (color.red) != 0 else 0
g = d["rgb_color"][1] if (color.green) != 0 else 0
b = d["rgb_color"][2] if (color.blue) != 0 else 0
if (color.red != 0 or color.green != 0 or color.blue != 0):
lcd.pixel(col_i + x_offset, row_i + y_offset, colour(r,g,b))
# otherwise display the outline lightbulb icon in grey, centrally in the light's grid square
else:
color = colour(80, 80, 80)
print("Drawing light off")
with open("images/lightbulb-off.bmp", "rb") as file_handle:
reader = BMPFileReader(file_handle)
print("Drawing light off - loaded file")
img_height = reader.get_height()
x_offset = w//2 + xo - reader.get_width()//2
y_offset = h//2 + yo - reader.get_height()//2 - 4
for row_i in range(0, reader.get_height()):
row = reader.get_row(row_i)
for col_i, color in enumerate(row):
if (color.red != 0 or color.green != 0 or color.blue != 0):
lcd.pixel(col_i + x_offset, row_i + y_offset, colour(color.red, color.green, color.blue))
else:
lcd.pixel(col_i + x_offset, row_i + y_offset, colour(0,0,0))
# display the name of the light 8px below the lightbulb icon
cntr_st(lcd, w, n, y_offset + img_height + 8, 2, 220, 220, 220, xo)
def update(self, lcd):
if (not self.valid):
super().display(lcd)
self._invalidConfig(lcd)
return
self._updateData()
print("Updating lights")
# for each light to be displayed
for i in range(0, len(self.d)):
# if its settings have changed, re-draw them without clearing the display
if (self.d[i] != self.prev[i]):
self.__displayLightEntity(lcd, i, lcd.width//2, lcd.height//2, lcd.width//2 * (i % 2), lcd.height//2 * (i//2), self.es[i]["name"], self.d[i])
lcd.show()
def _updateData(self) -> dict:
super()._updateData()
for i in range(0, min(len(self.es), 4)):
self.d[i] = getLightData(self.es[i]["id"])
return self.d
def handleButtons(self, up: bool, down: bool, left: bool, right: bool, keyA: bool, keyB: bool, keyX: bool, keyY: bool, ctrl: bool) -> bool:
e = min(len(self.es), 4)
b = [keyA, keyB, keyX, keyY]
a = False
for i in range(0, e):
# if button for light clicked, toggle the light
if (b[i]):
toggleLight(self.es[i]["id"])
a = True
# if up/down clicked, adjust brightness for all lights that are turned on
pcfg = i in self.prev and "on" in self.prev[i] and self.prev[i]["on"] and "brightness" in self.prev[i]
if (up and pcfg):
setBrightness(self.es[i]["id"], min(255, self.prev[i]["brightness"] + 35))
a = True
elif (down and pcfg):
setBrightness(self.es[i]["id"], max(1, self.prev[i]["brightness"] - 35))
a = True
return a
class UnknownScreen(Screen):
def __init__(self, n: str) -> None:
super().__init__(n)
def display(self, lcd) -> None:
super().display(lcd)
self._invalidConfig(lcd)
def update(self, lcd) -> None:
pass
def _updateData(self) -> dict:
return {}
def handleButtons(self, up: bool, down: bool, left: bool, right: bool, keyA: bool, keyB: bool, keyX: bool, keyY: bool, ctrl: bool) -> bool:
return False

View File

@@ -1,5 +1,3 @@
class Utils: # method from Tony Goodhew 21st April 2022, for thepihut.com
# method from Tony Goodhew 21st April 2022, for thepihut.com def colour(R,G,B): # Convert RGB888 to RGB565
@staticmethod return (((G&0b00011100)<<3) +((B&0b11111000)>>3)<<8) + (R&0b11111000)+((G&0b11100000)>>5)
def colour(R,G,B): # Convert RGB888 to RGB565
return (((G&0b00011100)<<3) +((B&0b11111000)>>3)<<8) + (R&0b11111000)+((G&0b11100000)>>5)